Kirby Tilt ‘n’ Tumble Developer Interview from Nintendo Online Magazine

Here’s a translation of Nintendo Online Magazine’s interview with Toshiaki Suzuki, the director of Kirby Tilt ‘n’ Tumble. The original interview was probably uploaded around the launch of the game in Japan which was August 23, 2000. This one is pretty interesting because they talk about iterating on the hardware and how it all came together from the concept to the actual game.

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Paper Mario Developer Interview from Nintendo Online Magazine

This is a translation of the Paper Mario Developer Interview from the old Nintendo Online Magazine website that Nintendo used to run in Japan. The interview is with Toshiyuki Nakamura of Intelligent Systems and Hiroyasu Sasano of Nintendo. Toshiyuki Nakamura is actually the president of Intelligent Systems now, but started his career as a programmer.

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Sachiko Kawamura (Chao Creator) Interview From Sonic Channel

This is a translation of the interview with Sachiko Kawamura from the old Sonic Channel site. She has an extensive history as an artist and art director for the Sonic series so many of you are probably already familiar with at least some of her work. If you ever wondered who made those Chao so darn cute, you’re in the right place.

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Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part VI

Akitoshi Kawazu in an Iwata Asks
Iwata Asks with Akitoshi Kawazu from Square Enix

Welcome to part VI of Iwata Asks featuring Akitoshi Kawazu from Square Enix. We’ve finally reached the final page! If you’re just finding this, you can start with part I here. I also have a translations page for more translation goodness! Now on with the show.

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Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part V

Satoru Iwata in an Iwata Asks
Iwata Asks with Akitoshi Kawazu from Square Enix

Welcome to part V of Iwata Asks featuring Akitoshi Kawazu from Square Enix. If you’re just finding this, you can start with part I here. I also have a translations page for more translation goodness! Now on with the show.

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Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part IV

Akitoshi Kawazu
Iwata Asks with Akitoshi Kawazu from Square Enix

Welcome to part IV of Iwata Asks featuring Akitoshi Kawazu from Square Enix. If you’re just finding this, you can start with part I here. We also have a translations page for more translation goodness! Now on with the show.

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Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part III

Satoru Iwata
Iwata Asks with Akitoshi Kawazu from Square Enix

Welcome to part III of Iwata Asks featuring Akitoshi Kawazu from Square Enix. If you’re just finding this, you can start with part I here. We also have a translations page for more translation goodness! Now on with the show.

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Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part II

Akitoshi Kawazu
Iwata Asks with Akitoshi Kawazu from Square Enix

Welcome to part II of Iwata Asks featuring Akitoshi Kawazu from Square Enix. If you haven’t read it yet, be sure to check out part 1 here and my translations page for more translation goodness! Now on with the show.

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Iwata Asks – Final Fantasy Crystal Chronicles: The Crystal Bearers – Part I

Iwata Asks Final Fantasy The Crystal Bearers banner
Iwata Asks with Akitoshi Kawazu from Square Enix

This next series of posts is going to be something a little different for Game in Japanese, but I hope you enjoy it all the same. I’m going to be posting my translation of the Iwata Asks column featuring Akitoshi Kawazu. The initial conversation was posted across 6 pages so I’ll be posting them one part at a time as I complete them in the following weeks. Be sure to check out my Translations page if you’re looking for more reading material.

You can also find the original interview in Japanese here.

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